How long before you can
judge the company you have acquired? That will be the question going into 2016
for Activision Blizzard CEO Bobby Kotick who has bought King Digital
Entertainment for ……hold on I think I have my sources wrong….HOW MUCH??
$5.9billion, are you mad! Considering that Candy Crush has been on the decline
for the last few quarters and that mobile phone games have one of the shortest
lifespans in the world, was it worth it? Arguably to a certain extent I can
agree because the app rakes in $1 million a day in micro transactions, which
although has gone sown slightly, still is huge cash inflows. Activisions
current business model is based around hit based games such as the COD titles
and World of Warcraft selections, which although are huge profit makers, do not
bring in a steady inflow. This is where King can help. Activision need to be
balanced around regular steady streams of income, which is why Blizzard bought
King and the deal is expected to increase Activision Blizzard expected revenue
in 2016 by 30%. A huge motive behind this venture would be society’s addiction
to mobile phones, which has progressed immensely over the years. Furthermore,
with Blizzard controlling already a huge part of the console market, it makes
sense to invest into the app industry in order to diversify the business and
sustain its competitive advantage.
Having played Candy Crush,
though addictive for the first week or so, I can’t see how the valuation is at
$6 billion. Part of me wants to believe this is due to CEO overconfidence from
both companied and maybe even complete arrogance in taking over something just
because the funds are there to do so. With a transaction this big, I’d expect
thorough due diligence to have been taken when completing this overall
valuation figure. Firstly, if the market were efficient, it would be safe to
say that the market valuation represents a true intrinsic value of the firm. In
determining whether the investment is likely to return a profit, it is worth
also noting that King produced cash flows of $600 million in cash last year.
Considering the value of the company is said to be higher than its cash flows,
its definite good news for the gaming brand.
Despite the valuation, I
would have said that the company itself has been over evaluated big time, with
the biggest contributor to this being management resistance to sell for less.
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